6 pages tagged with "ios"
I’m blogging my progress in developing an Apple Watch App. Read the previous instalments here. So, um, I missed a week. Sorry about that. Sad face. Step 4: The Pebble We don’t have access to any Apple Watch hardware yet, so it’s difficult to get a good feel for how you will use your app in context.… read more
If you’re trying to test iOS App Store receipt validation, and you perform a receipt refresh using SKReceiptRefreshRequest, you are almost certainly going to come across the mysterious and enigmatic SSErrorDomain Error 100. There’s not a lot of information on the googles, so here’s what I know/suspe… read more
In weeks 1 & 2, I got a Transperth-scraping REST API built and deployed to an AWS-based cloud host. This week I’ll get started on: Step 3: The iPhone App Third party apps on Apple Watch are very limited and rely heavily on the companion iPhone app for logic, network access, location etc, so the … read more
So, I built a game. Following the yanking of Flappy Bird from the App Store (and the subsequent proliferation of indie apps), a colleague said: “We should build an app called ‘Flappy Word’, where instead of flying through pipes, you collect letters and make words”. This sounded like an absolute winn… read more
I was asked to review the new LevelDB book from Packt (disclaimer: I know the author and was provided a free electronic copy). I’ve done a reasonable amount of experimental hacking using LevelDB on iOS in the past,so I was keen to see whether there was much I’d learn from a ‘Getting Started’ book. … read more
The Whereoscope guys have put up a well-publicised post explaining why they prefer Android development to iOS. One of the main gripes they had was the lack of garbage collection; I felt I had to put forward my take on the GC question. GC has been available in Cocoa since 2007, and there’s no technic… read more